MK 4, MK V (Deadly Alliance), MK 6 (Deception) MK 7 Armageddon ~12/13/2022~

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Published on ● Video Link: https://www.youtube.com/watch?v=0CofNMtgkZ4



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Welcome to the Re-Stream upload of: 12/13/2022 Cookye Tuesday's "Retro Gaming Life!" This was originally broadcasted on the "Strike 1st Gaming Channel" on Twitch


In this Tuesday's stream, Cookye features and showcases the 3D era of the Mortal Kombat games!

Mortal Kombat 4
Mortal Kombat V (Deadly Alliance)
Mortal Kombat 6 (Deception)
Mortal Kombat 7 (Armageddon)


Mortal Kombat 4:


Mortal Kombat 4 is a 1997 arcade fighting game and it is the fourth main installment in the Mortal Kombat franchise and a sequel to 1995's Mortal Kombat 3. developed by Midway Games. Released to arcades in 1997, Mortal Kombat 4 is the first title from the series, and one of the first made by Midway overall, to use 3D computer graphics. It is also the last game of the series to have an arcade release. It was later ported to the PlayStation, Nintendo 64, PC, and Game Boy Color the following year, as well as an updated version titled Mortal Kombat Gold released exclusively for the Dreamcast.

The gameplay system in Mortal Kombat 4 is similar to that of the previous games; one of the most notable additions is the use of weapons and objects during fights. The storyline chronicles the attack from the corrupted Elder God Shinnok against his former comrades who trapped him in the NetherRealm a millennia prior to the beginning of the series. The other 17 playable characters take part in the battle between good and evil, with the forces of light trying to stop Shinnok and the forces of darkness from conquering all the realms.

While developing the game, the Midway staff had problems rendering the graphics as it was one of the first 3D fighting games they developed. Co-creator Ed Boon stated that the staff wanted to make Mortal Kombat 4 more violent than its predecessors, removing the comical finishing moves featured in them. Since its release, the game received generally positive response from critics, with the exception of the Game Boy Color port.


Mortal Kombat V (Deadly Alliance):

Mortal Kombat: Deadly Alliance is a 2002 fighting video game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. It was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release. It is the fifth main installment in the Mortal Kombat franchise and a sequel to 1997's Mortal Kombat 4. Its story focuses on the eponymous alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army to conquer Outworld and Earthrealm. The game is the only main installment not to feature series protagonist Liu Kang as a playable character. It is also the first game in the canon series to not have the involvement of co-creator John Tobias, as he left Midway in 1999 to pursue other interests.


Mortal Kombat 6 (Deception)

Mortal Kombat: Deception is a 2004 fighting video game developed and published by Midway and it is the sixth main installment in the Mortal Kombat franchise and a sequel to 2002's Mortal Kombat: Deadly Alliance. It was released for the PlayStation 2 and Xbox in October 2004, for the GameCube in March 2005 and later ported for the PlayStation Portable under the title Mortal Kombat: Unchained in November 2006. Mortal Kombat: Deception follows the storyline from the fifth installment, Deadly Alliance. Its story centers on the revival of the Dragon King Onaga, who attempts to conquer the realms featured in the series after defeating the sorcerers Quan Chi and Shang Tsung, the main antagonists in the previous game, and the Thunder God Raiden, defender of Earthrealm. The surviving warriors from the previous titles join forces to confront Onaga.


Mortal Kombat 7 (Armageddon)

Mortal Kombat: Armageddon is a 2006 fighting video game and it is the seventh main installment in the Mortal Kombat franchise and a sequel to 2004's Mortal Kombat: Deception. The PlayStation 2 and Xbox versions were released in October 2006, with a Wii version released on May 29, 2007 in North America. The Xbox version was not released in PAL territories.[2] Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe.

The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the prescripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using the "Kreate a Fighter" mode. The game also includes the story-based Konquest mode from Deception, now casting the player as the warrior Taven, who must defeat his evil brother Daegon.




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Currently, Fu-Sung E. Cookye has 62 views for Mortal Kombat: Deception across 1 video. The game makes up 2 hours of published video on his channel, roughly 1.63% of Mortal Kombat: Deception content that Fu-Sung E. Cookye has uploaded to YouTube.