MonoGame Tutorial Part Two: Textures and SpriteBatch
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This MonoGame tutorial starts into the world of 2D graphics. First we look at loading a texture, then explore the various ways you can draw them to a spritebatch. We learn about the SpriteBatch and various transparency modes.
Tutorials are available as text and video ( as well as in book form for Patreon backers: https://www.patreon.com/gamefromscratch ). The text version of this tutorial is available at: http://www.gamefromscratch.com/post/2015/06/19/MonoGame-Tutorial-Textures-and-SpriteBatch.aspx
http://www.gamefromscratch.com/post/2015/06/15/MonoGame-Tutorial-Creating-an-Application.aspx
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Mono
MonoGame
XNA
GameFromScratch
GameDev
2D
tutorial