Moontorc - Commodore 64 - longplay

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Published on ● Video Link: https://www.youtube.com/watch?v=k-VjYJL_U8w



Game:
Moontorc (1991)
Duration: 21:36
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3


Minotaurus, the great Commodore 64 expert (of his town :D) recorded a tiny but challenging platform, here some notes directly from him!

This is a budget game by ATLANTIS Software (which would soon shut down).
Basically you have to buy all pieces of a moontorc (and what exactly is a moontorc??), making your way opening various colored doors (obviously each door needs a key;)).
Be careful, in this game it is easy to get trapped if you miss a jump (some of them must be performed literally pixel perfect) or if you are missing a key of a certain color; however you can press F1 and start over!
Slowdowns are real, not emulator fault.
Enemies have a weak point that you must discover (you have 2 types of throwing weapons and one of tem is only effective with certain types of enemies, the other isn't).
The sword is actually useless, since it has no attack range, it's better to kill enemies by crashing into them (1hp penalty).
Every level has a moontorc piece; to form this piece you must retrieve some object scattered through the stage. If you miss some of them and you'll reach the end of the level, you wouldn't be able to retrace your step due to some impossible jumps, so it's basically a game over.







Tags:
Moontorc longplay c64
Moontorc commodore 64
Moontorc