Motivating the Monk in Dungeons & Dragons Game| GM 911
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Motivating the Monk in Dungeons & Dragons Game| GM 911
A dungeon master has a monk in his game and feels the monk character class from 5th edition dungeons and dragons doesn't have the same motivation to adventure as other classes from the players handbook. Do you find this to be the same at your gaming table? Or do you find the monk is more likely to find themselves caught up in adventures and to encounter monsters and villains in a D&D campaign world? I would look at all the old kung fu movies as well as the kung fu TV show for inspiration.
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