Multi-atlas & multi-font material rendering working! (devlog)
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Published on ● Video Link: https://www.youtube.com/watch?v=criCHxUJYbY
It's all working! :smile: Changing fonts, using multiple fonts and multiple atlases. Tested some Japanese, Chinese, Korean and Vietnamese text. Also some Unicode symbols/sprites. Still looks funky because there's no proper shader to process the MSDF.
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