Multi-Select in Level Editor | Coding Geometry Dash in Java #26
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In this tutorial, I go over how to add a multi-select feature to our level editor. This consists of using some different point in boundary detection systems to determine whether the mouse click was inside one of the game objects. I also go over some different utility methods, and how to clean up and refactor some of the existing codebase.
Barycentric Coordinates: https://blackpawn.com/texts/pointinpoly/default.html
Github: https://github.com/codingminecraft/GeometryDash
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