
My Japanese shrine forest ingame render with Unreal Engine 4.25
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Published on ● Video Link: https://www.youtube.com/watch?v=02-7L9zKOQk
My ingame Japanese shrine forest environment render with Unreal Engine 4.25
Terrain created with World Creator 2 used quixel megascans and mixer, trees and grass created with Speedtree and redwood procedural landscape.
Cinematic at this link https://www.youtube.com/watch?v=L6uks4K3v6kw
www.sciontidesign.com
#ue4 #unreal #unrealengine #quixel #megascans #speedtree #worldcreator #forest #cars #environment #gameart #japan #shrine #videogames #animation #3d @unrealengine @quixelofficial @speedtree_inc @worldcreator3d
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