Mystic Quest Remastered | Part 13 | A Captain's Rescue

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Mystic Quest Remastered | Part 13 | A Captain's Rescue


Fireburg: Find the Thunder Stone -- Spencer's Place: Find the Mobius Crest -- Ship Dock -- Captain Mac's Ship -- Windia: Unveiling the Prophecy

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With Pazuzu's Tower done, all 4 regions have been freed, and the Crystals have been restored.

My next task is to find Captain Mac. I am sent to Fireburg to retrieve Thunder Rock from Arion. With it, Dr. Otto can make another bridge to connect Pazuzu's Tower to Spencer's Place so I can find the Mobius Crest. With it, I can use the warp from Windia to travel to the Ship Dock and rescue Captain Mac.

Finally arriving at Mac's Ship, I see that it is completely monster infested. So I proceed to remedy that, finding my last armor along the way.

Upon rescuing him, we head back to Windia, where he tells me about the prophecy, specifically, a certain detail about said prophecy. That there is a force behind the Vile Four, and much darker; that you will find him at the top of the Focus Tower.

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Mystic Quest Remastered

♦ A recreation of Final Fantasy Mystic Quest which aims to take you on the same epic journey ♦
Mystic Quest Remastered is today's adaptation of the classic Final Fantasy: Mystic Quest title which was released for the Super Nintendo Entertainment System. It was rebuilt from the ground up and does its best to keep as much as the original as possible, while also providing a set of new and welcome changes.


♦ A true recreation of the classic RPG experience ♦
Right off the bat, from the looping theme song to the graphics, Mystic Quest Remastered takes you back 20 years when things were much simpler in terms of visuals and gameplay but still plenty of fun.

It relies on good looking pixel art, exploring revisits the top-down bird’s eye view, and interaction and movement are done using a handful of keys. The combat system is pretty much the same, with the exception that in Mystic Quest Remastered you can have up to four characters fighting together and the HUD layout is somewhat different.


♦ Equip your heroes with the items you want and fight the evil that lurks all around ♦
Just like in the original, monster random encounters no longer exist and are replaced with stationary minions. Fighting them is easy but defeating them, well that’s a different story. In Mystic Quest Remastered you still rely on a good battle plan and the proper time to engage because some monsters are simply too tough to beat at a low level.

Fortunately, your characters can be equipped with the items you pick up along the way. Potions and spells still play a huge role in the game and using them can completely turn around the outcome of a battle.


♦ Relive your childhood game in a new way or try a solid recreation of a true RPG ♦
On a closing note, you have to play Mystic Quest Remastered to really appreciate it. Of course, for the true Final Fantasy fans some things might not entirely please but looking at the bigger picture, it’s an honest overhaul of a classic.



~~ OK, so he started up the project again. He switched from using RPG Maker VX, so he basically had to start from scratch. All new remaster from what I've uploaded~~
https://archive.org/details/mystic-quest-remastered




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