NBT Variables | MCreator Procedure Series

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Today we explored how to use NBT Tags in Minecraft for blocks, items, and entities. This tutorial covered how to get and set NBT data using commands, along with practical examples. A key point to remember is that NBT data is cleared from memory when the object is removed from the world — for items, this happens when they despawn or are destroyed (e.g., in lava); for blocks, when they are broken or replaced; and for entities, when they despawn, die, or move between dimensions. Understanding this is essential for advanced modding and command block setups.

You can find the commands for getting and setting values on my community Discord server page. The direct link to the page is provided below.
https://discord.com/channels/1152443964067164222/1399434678183923853

💠 BUILD INFORMATION
► MCreator: 2025.2
► NeoForge: 1.21.4

💬 SERIES
This series is designed to teach you everything I know about the procedure system, starting from the basics and gradually increasing in difficulty. Whether you’re a beginner or have experience with the editor, you’ll find useful tips along the way to enhance your workflow. I’ve been using the procedure system since its release and have a deep understanding of how it works. While this series won’t focus on advanced mechanics, it will lay a solid foundation for you to create your own procedures with confidence.

📌 CHAPTERS
0:00 – Channel Intro
0:03 – Tutorial Intro
0:28 – Required Block Settings
0:53 – Triggers
0:59 – Finding NBT For Blocks
2:07 – TagName Pro Tip
2:45 – Finding NBT For Entites
3:09 – Finding NBT For Items
3:45 – Block Data Commands
6:06 – Getting Item Data
7:45 – Entity Data Commands
8:45 – Setting Item Data
11:38 – Watch Next

📜 SERIES PLAYLIST
►    • MCreator: Procedure Series  

🔗 LINKS AND SOCIALS
https://www.northwesttreesgaming.com/links-and-socials

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