New Platform and Publishing Opportunities for Building and Growing Your Social Game | WITZ, KAYE

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=xmhecCk-Tdo



Duration: 25:04
162 views
0


With the launch of the Facebook platform in 2007, there were no other platforms to consider and publishing meant doing it yourself or raising venture capital. By 2012, the landscape has radically shifted, with many new platforms offering compelling opportunities for the emerging developer. In addition, there has also been an emergence of a whole new group of publishers and a myriad of options for funding, building and distributing your social game. Witz has been developing games on the Facebook platform since early 2008 and through his company's experience working with large publishers like Sony, Zynga, and Microsoft, will share his current view of the landscape and where things might be headed.

Delivered at Casual Connect Seattle, July 2012.

Download Slides: http://casualconnect.org/lectures/community-social/new-platform-and-publishing-opportunities-for-building-and-growing-your-social-game-witz-kaye




Other Videos By GameDaily Connect


2012-08-18Don't Stop Polishing: The Need to Stand Out in Mobile/Social | Nick BHARDWAJ
2012-08-18Why Tweens Aren't Playing Your Games | Peter HOFSTEDE
2012-08-18Turning Your Players into Collectors | Derrick MORTON
2012-08-182-Way TV: Playful Learning Reshaping the Relationship between Entertainment and Education | GAMES
2012-08-18Technology, Kids & Learning: The Future and the Opportunities | Scott TRAYLOR
2012-08-18Gaming in the Classroom: What Do Teachers Really Think? | Allisyn LEVY
2012-08-18Guidelines for Successful Mobile Interactive Apps for Children | Carla FISHER
2012-08-18App Discovery by Kids in Brick & Mortar Establishments | John REGAL
2012-08-18How Card Games are Keeping Up | DAVID-MARSHALL, COLLINS, WINKLER, ARAKI, VAN DREUNEN
2012-08-18Growing Social Games across Mobile and Web with Facebook | Matt WYNDOWE
2012-08-18New Platform and Publishing Opportunities for Building and Growing Your Social Game | WITZ, KAYE
2012-08-18Taking Hard Core Strategy DNA to Make a Casual Social Game | Hans YANG, Amer AJAMI
2012-08-18Evolving from the Inside: Growing Smarter, Not Just Bigger | Michael KALKOWSKI
2012-08-18Overcoming the Challenges of Operating a Social Game Studio | Anil DHARNI
2012-08-18Newbie to Big Spender: Understanding the Player Lifecycle | Emily GREER
2012-08-18Social Games Market in Eastern Europe and Russia | Edgars STRODS
2012-08-18Success in Latin America: Growing a Vibrant Social Game Community in Brazil | Leonardo RUBINSTEIN
2012-08-18Social Games - How to Leverage a Truly Global Market | Robert UNSWORTH
2012-08-18Game Monetization in Latin America: What really works? | Kiruba ESWARAN
2012-08-18Winning the War: How to Build a Great Social Game Company | Lloyd MELNICK
2012-08-18Social Games and Hollywood IP: How and Why Hollywood is Entering Social | Ed ZOBRIST



Tags:
Michael WITZ
Mob Science
David KAYE
Gaming Insiders
Casual Connect Seattle 2012
Casual Connect