No Creeps Were Harmed TD - Campaign Gameplay / Maps Sprint & Bumper + Story end
Playing two of the newer maps added Sprint & Bumper, the later being particularly awkward
As I play through these maps the developer is still working on the balancing so some maps may seem easier or harder when you come to play them
After quite the drought of quality tower defense titles i am buzzing at the release of Axon TD and now No Creeps were Harmed TD.
It's my favourite style of TD, proper towers with plenty mazing options and it comes from a developer i respect in 'MinMax Games' who produced the excellent Golftopia.
Now the game is still in early access and although there isn't a set campaign there is a load of complete maps with Narrative as you progress.
With that said I just have to play through those maps :) Hope you can join me on the journey.
Employ lethal turrets, traps, and gadgets to defend against an onslaught of evolving creeps! Step into a twisted, hyper 3D, mind bending realm. Upgrade and adapt your defenses. Become a master maze crafter. Collect bizarre artifacts. Rush creeps for lucrative rewards, and succumb to greed!
Played at glorious ultrawide 3440x1440
Thanks for watching and if you enjoyed the video please leave a like if you didn't a dislike.
Chapters
0:00 Start
0:03 Map Sprint
20:57 Story
23:11 Map Bumper
45:50 End story (I think)
50:13 End
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