No70: Eye of Basir [i don't even know - sim] 1/3 w/timestamps

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Published on ● Video Link: https://www.youtube.com/watch?v=fA8MBQzDYvQ



Layers of Fear
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Duration: 24:50
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I have absolutely not fuckin clue what this game is about - some old cult sort of thing, dealing with 3 gates and the eye of Bashir? I take it the Eye of Bashir is that weird monocle looking thing you find. But uhm.... what with all these people? and what? I don't get it... who is that kid? who are we actually? and... oh well.. here we go

*ps - this first part was stupid dark, had to up the gamma something mad, sorry.
*PPS - the game logic here is everything is action triggered, so for instance to progress you NEED to place the half scissor on the clock. Sometimes it's easy to tell what triggred, other times not so much. but if I know, i will mention it.


05:38 pick up half a scissor
06:06 place the half scissor on the grandfather clock (this removes the boards to the living room)
07:16 pick up other half of the scissor
07:23 pick up wrench
07:48 place the other half of the scissor, and the grandfather clock chimes and moves away, pick up the key hanging on the wall.
08:23 use key on the cellar door.
08:39 fuse box - open it to learn we need to find a fuse (but of course we do)
08:43 pick up what I think is paint thinner (or perhaps terpentine?)
09:11 use paint thinner on the mirror (??) - it clears up and shows us a number 4465
09:21 enter 4465 into the digital lock on the door. enter
09:48 use wrench on the gear hanging from a beam, you lose the wrench but gain the gear
09:58 pick up fuse
10:43 use the fuse on the fusebox (and no you don't have to flip a switch, it's a magic sort of fusebox)
*when you exit the basement, you note there is a toy rabbit, and you can't really move. It's because there is a cutscene - and whoever this creepy kid is - i don't know.. but here you have it.
*It is not obvious, but you need to return upstairs to where you started, when you get to the top of the stairs, you hear banging and the door is shut. This triggeres a door to open downstairs, so return to where the toy rabbit is. (i know, but that is just how the game works)
11:59 use gear with mechanism (this opens the door where you found the gear)
13:58 pick up the eye of Bashir (or at least I think it is what it is)
15:27 touch the painting - creepy kid is back *shrugs - they lock us inside the room.
15:59 use Bashir on the painting, and see a clear 6 - I have no freaking clue why, or if it's supposed to mean something - also you see footprints leading to the shut door.
17:15 pick up paperscrap
17:50 stick it under the door (unsure if you need Bashir to see this option or not) - this triggers one of the chairs to fall over behind you.
18:22 pick up thongs
19:07 use thongs on nail on the wall - lose thongs, gain nail.
19:18 use nail on keyhole
19:24 pull scrap of paper, and gain the key to open the door
20:54 just walk straight into the doll house
23:34 click the tripod looking thing, to place the eye of Bashir