Nuke 12.1 | Cara VR GPU Caching

Nuke 12.1 | Cara VR GPU Caching

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Improvements to Nuke’s GPU processing architecture result in significant performance improvements for chains of nodes that use this new behavior. In Nuke 12.1, all of the Cara VR nodes, including SphericalTransform and Bilateral, take advantage of this architecture resulting in significant improvements in viewer processing and rendering. This improvement is also available in BlinkScript.

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