Nuke 7.0 | 2D Tracker: Getting Started
Channel:
Subscribers:
106,000
Published on ● Video Link: https://www.youtube.com/watch?v=mnq5QIh-8As
The lovely Dan Ring, Research Engineer at The Foundry, shows you how to get started with NUKE 7.0's new 2D Tracker. Getting back to basics, this tutorial demonstrates how to create new tracks and how to get right setup to create a good track. http://www.thefoundry.co.uk/products/nuke
Other Videos By Foundry
2013-02-13 | Hiero | Conform Workflow (Part 2) |
2013-02-13 | Hiero | Conform Workflow (Part 1) |
2013-01-22 | Hiero & HieroPlayer | Nuke Workflow Set Up |
2013-01-22 | Hiero & HieroPlayer | Nuke Single-Seat Workflow |
2013-01-22 | Hiero & HieroPlayer | Nuke Workflow Extended |
2013-01-22 | Hiero & HieroPlayer | Nuke Workflow |
2013-01-22 | Hiero | Introducing HieroPlayer |
2013-01-10 | Nuke 7.0 | Bokeh in ZDefocus |
2013-01-10 | Nuke 7.0 | 2D Tracker: Keyframe Tracking |
2013-01-10 | NUKE 7.0 | 2D Tracker: Fixing Problems |
2013-01-10 | Nuke 7.0 | 2D Tracker: Getting Started |
2013-01-10 | Nuke 7.0 | Rotopaint In Stereo |
2013-01-10 | Nuke 7.0 | SplineWarp: Warping |
2013-01-10 | Nuke 7.0 - SplineWarp: Morphing |
2013-01-10 | Nuke 7.0 | Point Cloud Generator |
2013-01-10 | Nuke 7.0 | ModelBuilder: Editing Geometry |
2013-01-10 | Nuke 7.0 | ModelBuilder: Alignment & Positioning |
2013-01-10 | Nuke 7.0 | Keyframe Tracking Around Occlusions |
2013-01-10 | Nuke 7.0 | Combined Trackers |
2013-01-10 | Nuke 7.0 - 2D Tracker |
2013-01-10 | Nuke 7.0 | Rotopaint |
Tags:
foundry
nuke
nuke 7
compositing
file formats
vfx
tracker
2d tracker
Visual Effects (Industry)