Oculus Connect 4 | Making Mixed Reality Capture

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Published on ● Video Link: https://www.youtube.com/watch?v=wTiH3LfmAAE



Duration: 44:24
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Mixed reality capture is the best way to show people outside VR what it feels like to be immersed in VR. We’ll demo how to use the Rift SDK’s new mixed reality capture support, which includes a tracked camera, various composition methods, virtual green screen, dynamic relighting, and camera latency synchronization. Following set up, we’ll walk through the important technical considerations for adding it to your Unity, UE4, or native app. You’ll also hear directly from the Oculus Medium team, who will share their techniques for creating top-quality content.

Speakers:
Sim Dietrich, Oculus
Brian Sharp, Oculus
Xiang Wei, Software Engineer, Oculus







Tags:
Sim Dietrich
Brian Sharp
Xiang Wei
Oculus
Oculus Connect
OC4
MR
mixed reality
mixed reality capture
Unity
Oculus Medium
Unreal
UE4
Unreal Engine 4