[OLD] BFBB Modding Tutorial #4 - Enemies, Templates and Asset Porting
NOTE: In the most recent Industrial Park versions, you can click on Tools -- Download IndustrialPark-EditorFiles and the program will automatically download the EditorFiles repository (folder containing enemies and other files for you to import, which is shown in the video) to a folder under Resources.
This is the fourth video on a series on Spongebob Squarepants: Battle For Bikini Bottom modding. If you haven't yet, please watch the first videos as we pick up from where we left.
In this video, we talk about placing asset templates and importing assets from external HIP files.
Feel free to ask me questions regarding this or other aspects of BFBB modding anywhere (but you're most likely to get a better answer in the Discord server).
Heavy Iron Modding Wiki: https://heavyironmodding.org/wiki/Main_Page
Tutorials Playlist: https://www.youtube.com/playlist?list=PLrfzuz7Y9bXaxsjSVPF0ocihHd4SUiQwf
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