On Being a Generalist: A Critical Role in Building a Collaborative Culture | Sara ENGELHARDT

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Download Slides: https://www.dropbox.com/s/04e52e97jyyx0bc/Sara_Engelhardt_CCUSA_2014.ppt

Delivered at Casual Connect USA, July 2014

I call myself an art generalist at my own risk. During my years in the gaming industry, I’ve heard many myths and opinions about generalists, specialists, T-People, and other shapes of people from my mentors, recruiters, and peers. This session will be a reflection on theories surrounding the generalist role, how my experience on projects and in art teams compares, and the pros and cons of being a creative generalist. Most importantly, the discussion will focus on how the generalist isn’t just about production flexibility, but how generalists play a crucial role in your creative team’s collaborative culture.




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Tags:
Sara Engelhardt
Wicked Fun Inc
Casual Connect
Casual Connect USA
Casual Connect USA 2014
generalist
Video Game (Industry)
Video Game Industry (Industry)
Video Game Development (Industry)
Video Game Design (Field Of Study)