OpenGL 3D Game Tutorial 13: Optimizing
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LWJGL tutorial series on how to create a 3D Java game with OpenGL!
This week we optimize our rendering system and add ambient lighting!
Stanford Dragon Model: https://www.dropbox.com/sh/gscenjij7ny3xz1/AADQ3u6Ve96PP3ajyJP81ETSa?dl=0
Source: Stanford University Computer Graphics Laboratory
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