Java 3D Game Development 46: Resource Management

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Published on ● Video Link: https://www.youtube.com/watch?v=pvTP0qs8Nlc



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3D Opengl Game development log videos with commentary about my indie Java RPG game.

This week I sort out a resource management system, add new features to the world editor and introduce a few new items to the game!

If you're interested in using my development kit to help contribute models/artwork/music in a few weeks time then send me an email to thinmatrix@gmail.com and let me know what you'd be willing to help me with. :)

Thanks to Mathestar for the staff model seen in this video: https://www.youtube.com/user/TheMathestar

Twitter: https://twitter.com/ThinMatrix
Facebook Page: https://www.facebook.com/thinmatrix
Instagram: http://instagram.com/thin_matrix
Check out the game on IndieDB: http://www.indiedb.com/games/socuwan

Contact me: thinmatrix@gmail.com

Music:
Kevin MacLeod - "Wallpaper"
Kai Engel, "Waking Stars": http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars







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