OpenGL 3D Game Tutorial 7: Matrices & Uniform Variables

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LWJGL tutorial series on how to create a 3D Java game with OpenGL!

This week we learn about uniform variables and matrices.

Simple matrix maths:
http://www.mathsisfun.com/algebra/matrix-introduction.html

Transformation Matrix: http://en.wikipedia.org/wiki/Transformation_matrix

Euler rotations to matrix conversion:
http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToEuler/

More matrices:
http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/

LWJGL Wiki: http://lwjgl.org/wiki/index.php?title=Main_Page


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End of video music- Kai Engel, "Waking Stars":

http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars







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