OpenGL 3D Game Tutorial 7: Matrices & Uniform Variables
LWJGL tutorial series on how to create a 3D Java game with OpenGL!
This week we learn about uniform variables and matrices.
Simple matrix maths:
http://www.mathsisfun.com/algebra/matrix-introduction.html
Transformation Matrix: http://en.wikipedia.org/wiki/Transformation_matrix
Euler rotations to matrix conversion:
http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToEuler/
More matrices:
http://www.opengl-tutorial.org/beginners-tutorials/tutorial-3-matrices/
LWJGL Wiki: http://lwjgl.org/wiki/index.php?title=Main_Page
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Check out my game on IndieDB: http://www.indiedb.com/games/equilinox
End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars