OpenGL 3D Game Tutorial 21: Terrain Height Maps
LWJGL tutorial series on how to create a 3D Java game with OpenGL!
This week we're generating terrain using height maps! Collision detection will follow next week :)
Download the heightmap:
https://www.dropbox.com/s/dcul3fnrnejue7x/heightmap.png?dl=0
Models and Textures:
https://www.dropbox.com/sh/ufem6k9nzbw9hkb/AAD7gB1Dg6nMT8XTlkmPBC3Sa?dl=0
Support the series on Patreon: https://www.patreon.com/thinmatrix
Common Problems:
-Check the bit at 3:16. Make sure you get your "less-than" and "greater-than-or-equal-to" signs correct.
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Check out my game on IndieDB: http://www.indiedb.com/games/equilinox
End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars