OpenGL 3D Game Tutorial 21: Terrain Height Maps

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LWJGL tutorial series on how to create a 3D Java game with OpenGL!

This week we're generating terrain using height maps! Collision detection will follow next week :)

Download the heightmap:
https://www.dropbox.com/s/dcul3fnrnejue7x/heightmap.png?dl=0

Models and Textures:
https://www.dropbox.com/sh/ufem6k9nzbw9hkb/AAD7gB1Dg6nMT8XTlkmPBC3Sa?dl=0


Support the series on Patreon: https://www.patreon.com/thinmatrix


Common Problems:

-Check the bit at 3:16. Make sure you get your "less-than" and "greater-than-or-equal-to" signs correct.


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End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars







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