OpenGL 3D Game Tutorial 22: Terrain Collision Detection

Channel:
Subscribers:
244,000
Published on ● Video Link: https://www.youtube.com/watch?v=6E2zjfzMs7c



Category:
Tutorial
Duration: 10:53
73,121 views
919


LWJGL tutorial series on how to create a 3D Java game with OpenGL!

Simple terrain collision detection this week!

Barycentric function: https://www.dropbox.com/s/0md240yyc359ik3/code.txt?dl=0

Download the heightmap:
https://www.dropbox.com/s/dcul3fnrnejue7x/heightmap.png?dl=0

Models and Textures:
https://www.dropbox.com/sh/ufem6k9nzbw9hkb/AAD7gB1Dg6nMT8XTlkmPBC3Sa?dl=0


Support the series on Patreon: https://www.patreon.com/thinmatrix

Facebook Page: https://www.facebook.com/thinmatrix
Tumblr: http://thinmatrix.tumblr.com/
Instagram: http://instagram.com/thin_matrix
Twitter: https://twitter.com/ThinMatrix
Check out my game on IndieDB: http://www.indiedb.com/games/equilinox


End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars







Tags:
opengl tutorial
lwjgl tutorial
java 3d game tutorial
3d game tutorial
opengl 3+
opengl 3d game
glsl tutorial
shaders tutorial
opengl 3D tutorial
3d game
java game
lwjgl
opengl
java
opengl beginners tutorial
game development tutorial
3d game development
glsl
game engine
java game tutorial
java 3d
Tutorial
3d rpg tutorial
opengl terrain
heightmap
terrain
collision detection
terrain collision detection
3D collision detection
3D terrain