OpenGL 3D Game Tutorial 50: Geometry Shader Examples
OpenGL tutorial series on how to create a 3D game!
A couple of examples of the Geometry Shader this week!
Previous tutorial: https://youtu.be/C8FK9Xn1gUM
Starting code download:
https://www.dropbox.com/sh/2xqflolljjk91qc/AACaLjwjDgTE9o3yb1LdSGAVa?dl=0
Cube Vertices:
https://www.dropbox.com/s/25lawupcn0ipj9j/Simple%20Cube%20Offsets.txt?dl=0
Cube Vertices with Normals:
https://www.dropbox.com/s/g5j03fx3nnruw5l/Cube%20verts%20with%20normals.txt?dl=0
Low-poly Water Example:
https://www.dropbox.com/sh/9ergns3e9n1qzwq/AAAbcaEpfVa6QUVO9FI9QG2Ga?dl=0
Full Particle Example (with improved efficiency in G.Shader):
https://www.dropbox.com/sh/u8e0w40ypt7se7s/AACwLGdKxQ1D8X5dU-vMttQ8a?dl=0
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Check out my game on IndieDB: http://www.indiedb.com/games/equilinox
End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars