OpenGL Custom and Unique Vertex Attributes for whatever you need Visual Studio 2017
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Published on ● Video Link: https://www.youtube.com/watch?v=1SNF6AiruAY
Just a quick example of creating and using custom and / or unique vertex attributes to throw your own variables (whatever you may need) at the GPU shader programs! Enjoy.
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Tags:
opengl
vertex attributes
custom
visual studio 2017