OpenGL Fireworks Visual Studio 2017 revisited and fully commented code
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Published on ● Video Link: https://www.youtube.com/watch?v=cf5yrrGD33k
I revisited my code, in order to fully comment it, and found that I had overlooked some key aspects of particle lifetime expiration and reset. Good lesson to learn!
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opengl
fireworks
fragment shader
visual studio 2017
gl_pointcoord