OpenGL Instancing with gl InstanceID Vertex Shader Visual Studio 2017 Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=Hw1ySlrlbVk



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I decided to take a stab at manipulating the gl_InstanceID variable for X and Y coordinates inside a crazy loop. Check it out, and don't miss part 3, which is actually part 2 to this video....




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Tags:
opengl
instancing
gl_InstanceID
vertex shader
visual studio 2017