OpenGL Powershell Backup all your Visual Studio projects files with one command in powershell

Subscribers:
1,400
Published on ● Video Link: https://www.youtube.com/watch?v=eigwMxObDB4



Duration: 20:08
10 views
1


I created a quick function for backing up all your Visual Studio projects, given that they all contain main.cpp, vertex.txt, and fragment.txt.




Other Videos By LearningOpenGL


2018-01-13OpenGL Particle System The Dunes Part 2 what I just missed Visual Studio 2017
2018-01-13OpenGL Powershell Using NET to make your own graphics tiles from multiple files in one director
2018-01-11OpenGL Tutorial Rotating Texture Coordinates on a Point Sprite in the Fragment Shader Visual Stu
2018-01-11OpenGL Particle System Classes Taking advantage of Inheritance to eliminate global variables a
2018-01-11OpenGL Particle System Classes Taking advantage of Inheritance to eliminate global variables a
2018-01-11OpenGL Particle System Classes Adding LoadTexture Function to the Base Class Visual Studio 2
2018-01-10OpenGL Particle System Making Classes with Virtual Functions in the Base Class IT WORKED!! YES
2018-01-10OpenGL Particle System Making Classes with Virtual Functions in the Base Class yeah Part 2
2018-01-10OpenGL Particle System Making Classes with Virtual Functions in the Base Class yeah Part 1
2018-01-10OpenGL Particle System Using the Distance Function in the Fragment Shader Visual Studio 2017
2018-01-07OpenGL Powershell Backup all your Visual Studio projects files with one command in powershell
2018-01-07OpenGL Particle System Scaling in the fragment shader Visual Studio 2017
2018-01-05OpenGL Particle System The Dune People Intro Screen Special Effects Visual Studio 2017
2018-01-05OpenGL Particle System The Dune People Intro Screen with Game Title Part 3 Visual Studio 2
2018-01-04OpenGL Particle System Intro Screen with Game Title Part 2 Visual Studio 2017
2018-01-04OpenGL Particle System Intro Screen with Game Title Visual Studio 2017
2018-01-03OpenGL Fragment Shader Point Sprites Picking Custom Transparent Color and Using the Discard Co
2018-01-01OpenGL Fragment Shader Point Sprites Procedural Texturing Part 1 Visual Studio 2017
2018-01-01OpenGL Powershell Sorting through folders automatically consolidating downloaded picture files w
2018-01-01OpenGL 2D Platformer Part 1 Logo Creation Playing with Colors Visual Studio 2017
2017-12-31OpenGL Fragment Shader Point Sprites Random Sprite Sizes and Color Mixing in the Shader Visu



Tags:
opengl
powershell
backup
projects
function