Orcs Must Die! 3 - Coastal Hallways (Rift Lord)
Orcs Must Die! 3
Map 10 - Coastal Hallways
5 skull run Rift Lord difficulty
Traps used:
Scepter of Domination (increased charm duration)
Jar of Ghosts (fear surrounding enemies when attacked)
Barricade (reduced collateral damage)
Tar Trap (enemies remain slowed)
Brimstone (arcane damage)
Saw Blade Launcher (bleeds enemies hit)
Window of Butterflies (arcane damage)
Ceiling Lasers (with additional lasers)
Trap Reset Trinket (traps passively reset faster)
Ring of Storms (decreased time between lightning strikes)
This is one possible technique for a 5-skull run. I had done this previously but didn't record it at the time. The latest update reduces the cost for some key traps, making this strategy more affordable, and therefore easier. It's not optimized for high scoring, but should get the job done. Enjoy!
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