Orcs Must Die! 3 - Sludge Shelves (Rift Lord)
Orcs Must Die! 3
Map 14 - Sludge Shelves
5 skull run Rift Lord difficulty
Traps used:
Scepter of Domination (increased charm duration)
Jar of Ghosts (fear surrounding enemies when attacked)
Barricade (double)
Tar Trap (enemies remain slowed)
Brimstone (arcane damage)
Ceiling Lasers (with additional lasers)
Saw Blade Launcher (bleeds enemies hit)
Grinder (increased active time)
Auto Ballista (deals arcane damage)
This is one possible technique for a 5-skull run. I originally had a lot of difficulty with this map. The recent update reducing barricade costs may have helped me place an additional trap at the start, but I think most of the success here is due to lots of practice and a better understanding of how certain weapons and traps work together. Another key factor for me was the placement of the kill box on the lower level. I took a cue from luckygreentiger and moved back a bit, which made all the difference. It's not optimized for high scoring, but should get the job done. Enjoy!
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