![Orcs Must Die! 3 [Rift Lord - Solo - 5 Skulls] Map 18 {Final Level} - Order Temple [Plan 2]](/images/yt/ik/orcs-must-die-3-rift-lord-solo-5-skulls-map-18-final-level-ym2o.jpg)
Orcs Must Die! 3 [Rift Lord - Solo - 5 Skulls] Map 18 {Final Level} - Order Temple [Plan 2]
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A somewhat riskier strategy. Also had the freaking wrong upgrade for the Wall Chargers, but everything worked out in the end.
Weapons:
* Blunderbuss - Secondary freezes enemies
* Stone Staff - Increased Range
* Healing Trinket - Increased passive health regeneration
* Trap Reset Trinket - Active effect repairs Barricades
Traps:
* Dart Spitter - Ice Damage
* Window of Butterflies - Arcane Damage
* Barricade - Increased Defense
* Gravity Pillar - Physical Damage
* Tar - Increased Slowdown
* Wall Charger - Deals extra damage to electrified enemies **WRONG UPGRADE**
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