Ornatrix UE: How to create random group for each guide?
In Ornatrix UE (for Unreal Engine), you can also create a random group for each guide using the GenerateStrandData modifier. It's just called Strand Data Generator in UE.
This is an answer for question here - https://discord.com/channels/707238078540021850/1204536974145355827
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TIMING:
0:00 - Creating a Furball for the tutorial demonstration
0:05 - I Skipping the scene center alignment step. But you can press F and lift the Furball from the ground if using the MH Lighting studio. I must have missed that part in the video.
0:07 - Deleting the HFG as it's not needed for the tutorial.
0:10 - Selecting Edit Guides and adding a Strand Data Generator modifier.
0:16 - Switching to OrnatrixHair_0, enabling the display of strand groups.
0:23 - Returning to the Strand Data Generator, setting Generation Method to Random.
0:29 - Choosing Strand Groups as Target Data.
0:35 - Setting the Maximum value to 100 in the Target Value Range tab. This ensures each guide has a random group between 0 and 100.
0:43 - Tutorial conclusion. Subscribe to Artstation and the channel, like the video, leave a comment, and check out other videos.
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