[OutFox AlphaV Conversion] Try This (Exschwasion)

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Published on ● Video Link: https://www.youtube.com/watch?v=6EUrMHtnczk



Category:
Let's Play
Duration: 2:03
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Original File by Exschwasion: https://www.youtube.com/watch?v=uG6wtb2tW0E
OutFox AlphaV Download: https://drive.google.com/file/d/1Hb3O6V199laJT6pF-254ToX-g1OuXbgI/view?usp=sharing
Notes: Okay, who let the Bond villains get in here?!
Requested by "PIUXXFan103 [Official] MJS"
Go check out Exschwasion!
https://www.youtube.com/@Exschwasion
They've made a bunch of modfiles, and they're all pretty good!

So, the original file used P3+P4 for the notefields. I thought that was silly. Instead, I used P1+P2, HiddenRegions and copious amounts of column-specific hidenoteflash. Also I really don't like the antimash here. It hurts.
Visual changes:
the screen notes gimmick that uses tiny kinda hits a bit harder because Tiny also hits the z axis
Notes have a full diffusealpha range here, so I tried making it match nITG with questionable results.
Tripping the antimash will show a red flash on the sides like in mawaru & the magician's curse

Mod changes:
Copious use of HideNoteFlash
Added stinyusesminicalc
Added consistent drawsize & notepathdrawsize
100% grain becomes -75% grainmult (notepath)

Shader changes:
aberwave.frag - Flipped the y axis used for the wave

Internal changes:
It's P1 & P2 instead of P3 & P4
Emulated approachtype
modtimer becomes modtimersong
hidemines becomes stealthmines
Incremented columns
arrowpath becomes notepath
Did lots of zoomz abuse because of mini
longboy becomes ExtendHolds
holdgirth is negative HoldTinyX
gayholds is negative StraightHolds
Modified the ease reader to do a singular thing for splines
Set up splines via Actions
Stop the judgment & combo from zooming at the end
Made use of the eases an actor can do
Used ratios to scale thiings like
- position
- movement
- zoom
- fardistz
noteskew becomes NoteSkewX
A set of mods didn't need to be for looped
centered2 becomes centeredpath
Did some funny notefield positioning magic with wrapper states
Used hiddenregions to hide the gimmick notes
Downscaled the wave effect based on width
*-1'd a rotz because no negative basezoomy
Attempted flipping the sign of y position abberation
Forced position of combo at the start to make it not snap at the end of the dpad
Forced position of combo during the spinning four notefield because I didn't want the combo to collide with the judgment
Instead of globals, I can just set variables inside the actor instance (I did this for the FG arrows)
Tried replicating the antimash, with really questionable results.

Have problems getting this to work, or want me to convert something to SM5 or OutFox? Let me know!
If you want to support me, I have a Ko-Fi and Patreon!
https://ko-fi.com/mrthatkid4
https://patreon.com/mrthatkid4







Tags:
Stepmania
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Try This
Exschwasion