Panel discussion: From AI research to application in AAA-games

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Published on ● Video Link: https://www.youtube.com/watch?v=txhxO6kyjSE



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Duration: 47:38
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Gaming is by far the largest entertainment industry, reaching over 3 billion players in 2022. And the gaming industry is continuously looking for new ways to engage players and manage the ever-increasing complexity of creating an AAA title. One of the key opportunities for addressing these challenges is AI innovation.

In this panel, leaders from Xbox, Sony, EA and from Square Enix will be discussing about the current landscape of AI innovation in games; the unique challenges of integrating AI innovation with game titles; and where they expect the next breakthrough will occur in this space.

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See related sessions in this track: https://www.microsoft.com/en-us/research/video/lightning-talks-empowering-mathematicians-with-technology/

Learn more about the 2022 Microsoft Research Summit: https://www.microsoft.com/en-us/research/event/microsoft-research-summit-2022/







Tags:
Artificial intelligence
Dr. Uma Jayaram
Graphics & multimedia
Human Productivity/Creativity
Human-computer interaction
Jaime Teevan
Panel discussion: From AI research to application in AAA-games | T102
Sam Devlin
Youichiro Miyake
microsoft research summit 2022
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