PARALYSIS OPTIMIZATION - Let's Play 「 Abyss Crossing (Rinne) 」 - 3
Abyss Crossing
Developed by Suzurin Bell
Itch Link: https://suzurin-bell.itch.io/abyss-crossing
Walkthrough/Playthrough/Let's Play
Description:
The elemental Astras have taken in too much tower and lost their sanity, which causes monster outbreaks in both the True World and the alternate worlds. It's up to the various protagonists to beat them up and bring them back to their senses.
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Playlist: https://youtube.com/playlist?list=PLTpePONC4QaMjhcokTgCozEwEKRbtctZH
Previous: https://youtu.be/qlNGY7N9xa0
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0:00 Recap
0:17 Verdure Woods
The enemies here aren't too strong. I suspect that this was meant for a different route.
1:42 Stone Village
2:33 Forest Ruins
3:31 Boss: Alraune and Dryad
4:41 Forest Ruins P2
5:04 Wicked Cavern
There appears to be magic circles, but I think the other party already solved the puzzle here.
6:03 Floor Enemy: Automaton
It's very important that you get 12 shards off these minibosses, since it can protect against paralysis.
7:08 Wicked Cavern P2
Turns out slain Astras are replaced by stronger optional bosses. This one is one of the tougher ones, sinceshe can spam paralysis. I postponed this boss.
8:23 Boss: Fire Ruler
She can counterattack any physical attack, but other than that, you should be able to win a battle of attrition.
23:38 Northern Woods
24:38 Boss: Wood Dragon
For some reason, Rinne isn't confident about beating the dragon boss here, despite beating an Astra earlier. Also, the dragon looks like barney.
27:50 Northern Woods P2
28:46 Lapis Mountains
Make sure you find the Yellow Ring for more paralysis resist.
30:35 Snowfield
31:27 Snow Village
32:25 West Snowfield
33:03 Boss: Slime Girl x4
Every time one dies, the others get stronger.
34:48 West Snowfield P2
The boss treasure grants a skill that can buff the party's resistance to various ailments, including paralysis.
35:37 East Snowfield
36:01 Boss: Undine
Since it's a water type, you probably shouldn't equip the scythe from the Fire Ruler.
38:26 East Snowfield P2
38:38 Boss: Earth Ruler
I had to get Automaton shards on everyone, Yellow Ring on Lorin, and Blue Orb on anyone. Then I have to maintain the Blue Field buff at all times. This doesn't completely remove the chance of paralysis, but statistically, it shouldn't happen too often and you'll have enough actions available to recover.
Sadly, the drop is a weapon for the other party. I really wish the game made ailment resist items buyable, since it feels unfair if the boss can lock you down with ailments.
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