Patch Showdown: 3.17.5 Vs 3.18.0 Performance Test! | FPS Benchmarks
Are you curious about how the latest Star Citizen patch, 3.18, stacks up against its predecessor, 3.17.5, in terms of framerate performance? Look no further! In this video, we put both patches to the test and compare their framerate performance side by side.
With the latest Star Citizen patch 3.18.0 being long overdue for release into the Live environment, I decided to make a straight performance test - no frills, no commentary - to see how it fares against the "good old" 3.17 Live version. With 3.18 we are getting Persistence Entity Streaming, along with the (supposedly) full implementation of the Gen12 Renderer, which is replacing the legacy rendering pipeline in the Persistent Universe. Although there were glitches in this PTU release of 3.18, I was still able to measure its performance correctly and the results speak for themselves. Playing Star Citizen on a laptop - see the pinned comment for the hardware specs! Riva Tuner Statistics Server was used as the Benchmark Tool and Overlay (replacing the MSI Afterburner that I used before).
By the end of this video, you'll have a clear understanding of how the latest Star Citizen patch, 3.18, performs in comparison to its predecessor, 3.17.5. So whether you're a long-time player or a newcomer to the game, be sure to tune in and discover how the latest patch stacks up in terms of performance!
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🎬🎬Timestamps!🎬🎬
00:00 Intro;
00:12 Test;
02:56 Results;
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