Path of Exile: REAVE First Impressions & Skill Gem Guide (Patch 0.11.4)

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In this video I take a look at the new Dexterity Claw & Dagger skill that dropped in PoE's patch 0.11.4: REAVE!

The Reave Wiki has some good info on the stats of the skill: http://pathofexile.gamepedia.com/Reave

A *Very* rough plan for my Reave Shadow Build's Passive Tree: http://www.pathofexile.com/passive-skill-tree/AAAAAgYB_5MeGjBUmVcoKrVIh9sWv-tjmZq29xEvcFLjhMLsRwZfarTFBbUM8qXLjb9RRz7PveaX0Fb1uT7bbn3jDkgRllbqBX2do_yrf8bBxSy_hq4V19eGVmOio8HzbRk74eL3pyuLei0fTLMEB5eVUlM9X6c0nye71usU7BjDben-uXzssIwL8-owfH8rd9d0QRR1Dq0ppUOcGNt08SFgQKDvTii1YIhhUp_LMgmeuRzckye0DEZxlSCCx0GHeriukyo4N2YspqbrN4NrFxFQiGumf-1BsbPqumNDUDA=

SUMMARY:
Build stacks with each attack to increase AoE by a 20% multiplier per stack
- stacks reset after 2 seconds
- stacks reset if you use another skill

AoE increases increase the distance of the cone and the spread at the end (not spread at point of origin)

Conal Attack
- Positioning is very important as you wont hit mobs to your side or rear

Attacks with alternate weapons, will not attack with dual-wielded weapons at the same time.

Targeting a mob will always run you into melee range
- must shift click to use the AoE range

Shift click on ground will have all multistrike attacks go int he same direction (unless a mob enters melee range)

Green Gem
- Dex/Int requirements pretty low for the first 5 levels
- Base mana cost is pretty low in general and can be kept at 6 if you only level it to 4 (optimal for elemental-damage based reavers)
- leveling gives physical damage
- quality gives 0.5% attack speed per point

Recommended Supports to try out:
- Multistrike
- Increased AoE
- Concentrated Effect
- Melee Physical Damage

Best builds will take advantage of the leech of claws or the crit/CI combo for daggers. Swords are probably better left to cleave, which is overtall easier and safer to use.

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Tags:
Path of Exile
Skill Gem
Reave
Claw Builds
Dagger Builds
ZiggyD
Guide
PoE
Patch 0.11.4



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