[PC] System Shock 2 (1999) Walkthrough Part 1 (of 2)

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System Shock 2
Game:
Category:
Walkthrough
Duration: 11:50:23
19,816 views
139


Title: System Shock 2
Developer: Irrational Games, Looking Glass Studios
Publisher: Electronic Arts
Release Date: 11 August 1999
Platform: PC
System specs: IBM ThinkPAD A31 (P-IV 1,8 GHz, 512 MB RAM, Mobility Radeon 7500 32 MB)
OS: Windows XP Service Pack 3

System Shock 2 is an action role-playing survival horror video game for Microsoft Windows, Apple OS X and GNU/Linux. The title was designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 PC game System Shock; the alterations were made when Electronic Arts—who owned the System Shock franchise rights—signed on as publisher.
The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like System Shock, gameplay consists of first-person shooting and exploration. It also incorporates role-playing system elements, in which the player can develop unique skills and traits, such as hacking and psionic abilities.
Like in its predecessor, System Shock, gameplay in System Shock 2 is an amalgamation of the action role-playing game and survival horror genres. The developers achieved this gameplay design by rendering the experience as a standard first-person shooter but seamlessly adding a character customization and development system, which are considered as signature role-play elements. The player uses melee and projectile weapons to defeat enemies, while a role-playing system allows the development of useful abilities. Navigation is presented from a first-person view and complemented with a heads-up display that shows character and weapon information, a map, and a drag and drop inventory.
The backstory is explained progressively through the player's acquisition of audio logs and encounters with ghostly apparitions. At the beginning of the game the player chooses a career in a branch of the Unified National Nominate, a fictional military organization. Each branch of service gives the player a set of starting bonuses composed of certain skills, though he may thereafter freely develop himself as he chooses. Marines begin with bonuses to weaponry, Navy officers are skilled in repairing and hacking, and OSA agents get a starting set of psionic powers.

(from Wikipedia - http://en.wikipedia.org/wiki/System_Shock_2)

The walkthrough of the original (non-GOG/Steam reissue) game version 2.3 done on "Normal" level of difficulty resulting in one video file with duration of more than 14 hours, but due to youtube limitations (videos of more than 12 hours long rejected) it's splitted in two parts. This is first part of the walkthrough.

P.S. As for me this is one of the best games ever made.

Enjoy and subscribe!

Next part is here - http://youtu.be/Kr7K1N4K0IM

Level startpoints:

03:15 - Training (UNN Ramsey Recruitment Center)
23:55 - Von Braun. Deck 2. Med/Sci
1:41:09 - Von Braun. Deck 1. Engineering
3:42:32 - Von Braun. Deck 3. Hydroponics
5:40:17 - Von Braun. Deck 4. Operations
7:38:39 - Von Braun. Deck 5. Recreation
9:52:37 - Von Braun. Deck 6. Command







Tags:
System Shock 2 (Video Game)
Irrational Games
Looking Glass Studios
SHODAN
Ken Levine
Action role-playing
survival horror
Dark Engine
The Many
Eric Brosius
Rob Fermier
TriOptimum
UNN
Von Braun
Rickenbacker
Tau Ceti V
Dr. Janice Polito
Xerxes
Soldier G65434-2
Dr. Marie Delacroix
Captain William Bedford Diego
Anatoly Korenchkin
Annelids
Playthrough



Other Statistics

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