Peacock - Advanced Airthrow Combo (2nd Encore)
(Hit SHOW MORE for notation etc)
Full Peacock combo playlist here! https://www.youtube.com/playlist?list=PLF3ZhfpbUOX2RWTvvpFRMZQ9EGq-gVVbM
Works on all characters!
Start a combo from an airthrow by hitting with an OTG j.MK and airdash cancelling into a j.HK. You can't use this conversion if you have already used your airdash before doing the airthrow.
Air throw, OTG j.MK, airdash j.HK
Jump, j.MP, j.HK
Jump, j.HP, airdash j.LK, j.MK
Jump, j.LP, j.LK, j.MK
s.MP, c.MK, c.HP, QCF+MP, QCF+PP
Damage at even ratio: 5428 (random with argus)
Execution Difficulty: Hard. Linking j.MK after your airthrow can be tough, as can landing a deep enough j.HK after the airdash so your opponent gets hit by all 3 hits of the move.
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