Performance Notes: How To Play Multiple MIDI Instruments Using The Channel Splitter In Logic Pro
In this demo, we explore how to effectively play multiple MIDI instruments using a SuperCollider score. Up until this point, I have played MIDI instruments in only one designated MIDI channel. This, however, prevents instruments from playing their designated parts simultaneously, and I, the musician, would like to play over them, much like in the way you would hear with background music in a live performance setting.
In this video, we have four different tracks in Logic Pro, for four different instruments: melody, harmony, bass, and percussion. Each instrument has its distinct aural color.
As it stands, we can't have them play their designated part in the SuperCollider score until we use the Channel Splitter and the Physical Input, two features found in Logic Pro's MIDI Environment window.
Please refer to Fieldsteel's video on how to use MIDI in Supercollider:
https://www.youtube.com/watch?v=ih2uqOaqb4c&t=131s
NOTE: I did forget to mention that each instrument in its designated Pbindef block of code has their own MIDI channel number in the channel key (e.g. \melody, \chan, 0, \harmony, \chan, 1, etc.)
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