Physbox3D - Lighting System
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Published on ● Video Link: https://www.youtube.com/watch?v=k_vlvs9cTnw
This video is a small demonstration of the lighting system I've been working on for Physbox3D.
At the core, it's using the OpenGL lighting system, but I've built a wrapper around it that allows for streamlined light management.
The minor changes you can see in this video are the modified font, updated music, and so on.
Other Videos By Connor Haigh
2013-02-22 | La Volée d'Castors - Par Mont et Par Vaux |
2013-02-22 | La Volée d'Castors - Les Deux Vendredis |
2013-02-19 | Vehicles |
2013-02-12 | Trains |
2013-02-06 | Physbox3D - How Not to Load a Model |
2013-02-06 | Physbox3D - Model System |
2013-02-04 | Physbox3D - Camera Flight |
2013-01-31 | Physbox3D - Shader System |
2013-01-31 | Physbox3D - Breaking the Physics Simulation Completely |
2013-01-29 | Physbox3D - Flying Extremely Far Out |
2013-01-29 | Physbox3D - Lighting System |
2013-01-25 | Physbox3D - Box Wave |
2013-01-25 | Physbox3D - 3D Java AABB Physics Simulator with OpenGL |
2013-01-17 | Police |
2013-01-04 | Physbox - 2D Java AABB Physics Simulator with OpenGL |
2012-12-03 | Ident Mockup |
2012-11-15 | Facial Animation Test |
2012-08-20 | Chairman |
2010-10-28 | Horseless Headless Horseman Likes to Shake His Rump |
2010-03-03 | Thank You for Assuming the Party Escort Submission Position |
2009-12-02 | Dynamic Shadows in the Source Engine |
Tags:
opengl
lwjgl
physbox
physbox3d
retro
lighting
chiptune
physics