Physbox3D - Camera Flight
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Published on ● Video Link: https://www.youtube.com/watch?v=sP34Neao3Wo
This video is another demo (and stress test) that I've done in Physbox3D - this time, it's a 5 minute clip of a camera flythrough, starting at a slow speed.
The total amount of entities in the scene was around 40,000 - although in the demo I added culling depending on the distance (so entities past the fog aren't being rendered).
If you look closesly at around the 3 million distance mark, you can begin to see very subtle signs of precision errors - the same errors that occurred in this video: http://www.youtube.com/watch?v=liM3UdcRqRE
The track used in the video is 'Slyder - Carry On'.
Other Videos By Connor Haigh
2013-05-08 | Warframe AI in a Nutshell |
2013-04-10 | DiRT 2 PC Gameplay with Xbox 360 Controller (DirectX 11, Ultra High, 1080p HD) |
2013-02-25 | Rotors |
2013-02-24 | A Productive Sunday Night |
2013-02-22 | La Volée d'Castors - Par Mont et Par Vaux |
2013-02-22 | La Volée d'Castors - Les Deux Vendredis |
2013-02-19 | Vehicles |
2013-02-12 | Trains |
2013-02-06 | Physbox3D - How Not to Load a Model |
2013-02-06 | Physbox3D - Model System |
2013-02-04 | Physbox3D - Camera Flight |
2013-01-31 | Physbox3D - Shader System |
2013-01-31 | Physbox3D - Breaking the Physics Simulation Completely |
2013-01-29 | Physbox3D - Flying Extremely Far Out |
2013-01-29 | Physbox3D - Lighting System |
2013-01-25 | Physbox3D - Box Wave |
2013-01-25 | Physbox3D - 3D Java AABB Physics Simulator with OpenGL |
2013-01-17 | Police |
2013-01-04 | Physbox - 2D Java AABB Physics Simulator with OpenGL |
2012-12-03 | Ident Mockup |
2012-11-15 | Facial Animation Test |
Tags:
opengl
lwjgl
java
physbox
physbox3d
demo