Physics Engine: Calculating Stress on Modular Objects
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Published on ● Video Link: https://www.youtube.com/watch?v=LD95HScj1Oc
I got sick of not having good enough internal physics on things like space ships and voxel castles, so here's an approach!
Basically, it's useful for making ships and castles and dungeons and mechs that break in ways that make it fun to design them!
... I just realized I left the title wrong. TOO LATE!
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Tags:
game dev
physics
stress calculations
breaking stuff
voxel