Play CHASE - NES Arcade homebrew on ESP32
the #NES_homebrew_game of ' #CHASE ' ported to #ESP32. Originally developed by SHIRU
you play as a green faced thief and must move around in a Pacman like maze collecting all the golden gems to finish the level. Just watch out for the enemy police around you that increase in number with each level, or it's a life lost!
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= Required =
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□ ESP32 Development Board
□ Wireless Remote Controller For Nintendo Wii WiiU Game
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= Schematic is pretty simple: =
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| |
| 25 |------------------- Video out
| |
| 18 |---/\/\/\/----|-- Audio out
| | 1k |
| |. ---
| ESP32 | 10nf
| | ---
| | |
| | V Gnd
| |
| |
| |
| 0 |
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Audio is on pin 18 and video on Pin 25
Nintendo Entertainment System
Based on nofrendo.
WIIMOTE (SIDEWAYS) NES
Plus Start
Minus Select
A,1 Button A
B,2 Button B
Plus & Minus Together Reset
Bluetooth Classic HID
supports Bluetooth Classic/EDR keyboards and WiiMotes and their peripherals. The implementation is bare bones but supports paring/reconnections and is easily separable to be used in other projects.
On boot the software searches for new Bluetooth devices for 5 seconds; if the device is in pairing mode the software should find it and display its name at the bottom of the screen. Some keyboards will require you to enter a “0000” to establish the connection the first time. WiiMotes should automatically pair and reconnect. WiiMote Classic controllers are also supported.
TO Play
If you would like to upload your own media copy them into the appropriate subfolder named for the emulator in the data folder. Note that the SPIFFS filesystem Use ‘ESP32 Sketch Data Upload‘ from the ‘Tools’ menu to copy a prepared data folder to ESP32.
https://randomnerdtutorials.com/install-esp32-filesystem-uploader-arduino-ide/
Download the Code here: https://github.com/rossumur/esp_8_bit/archive/master.zip
Enjoy,
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Code and Schematic OR Any Questions Please let me know in the comment section below
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