Playable Unreleased Missions | Project Wingman Mod Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=FzeAVWySbEA



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This video is a simple playthrough of three unreleased missions, made accessible through a mod courtesy of CherrysDelight. Difficulty is Mercenary with 4 modifiers. Note that the first and second missions' debriefings use the same audio as Black Flag (the first mission of the final product), and that the third mission cannot be completed due to a lack of priority targets.

Featured mod 1:
PLAYABLE UNRELEASED MISSIONS
by CherrysDelight
Download link: https://www.nexusmods.com/projectwingman/mods/73

Featured mod 2:
UF-22
by MinecrackTyler and Lavernius Regalis and njmksr
Download link: https://www.nexusmods.com/projectwingman/mods/95

Featured mod 3:
BALANCED WINGMAN
by Lavernius Regalis
Download link: https://www.nexusmods.com/projectwingman/mods/69

Thanks to our modders, we have an actual F-22 model in the game! I will be posting more gameplay of it in the future. Balanced Wingman 1.0.2 also ends up buffing a lot of aircraft stats and weapon variety. For example, the Sk.37 I fly in Mission 2 is a fearsome fighter with 4 STDM charges and a HGP hardpoint on top of the secondary gun being HGP.

Visit CherrysDelight's channel here:
https://www.youtube.com/channel/UC65W2sQDIAu6JvMATlWSPAQ

Visit Lavernius Regalis's channel here:
https://www.youtube.com/user/laverniusregalis

Visit MinecrackTyler's channel here:
https://www.youtube.com/channel/UCpa3kanD6KlA2QFEbxZOzLQ

Mission 1 Aircraft: VX-23 (replaced by UF-22 mod), Color Scheme 07
Weapon loadout: HMAA / HMAA / STDM-2

Mission 2 Aircraft: SK.37, Color Scheme 06
Weapon Loadout: HGP / MLAA / ---

Mission 3 Aircaft: MG-29, Color Scheme 02
Weapon Loadout: MLAA / MLAA / MLAA

Modifiers:
- Glass Cannon (deal 2.5x damage toward enemies, but receive 5x back)
- Ace Training (enemy spawns with the highest rank)
- Double Time (enemy fighter spawns are doubled)
- Botched Requisition (enemy fighters spawn with an additional random lethal attachment)

Timestamps:
0:00 - Mission 1 "Chainlink" start (Default BGM: Calamity)
3:42 - Mission 1 debriefing & results
4:14 - Mission 2 - "Sea of Calamity" start (Default BGM: Danger Bound)
11:09 - Mission 2 debriefing & results
11:36 - Mission 3 "World Shell" start (Default BGM: Pyroclastic)
14:17 - All enemies destroyed, exploration
17:02 - End card (BGM: Eminent Domain)

Game video settings on ULTRA, 60 FPS cap w/ VSync, 95 FOV.

Project Wingman playlist here:
https://www.youtube.com/playlist?list=PLxF0AjswLfpaBL7G8YB6zKWtUiSB7bzND

Follow me on Twitter:
https://twitter.com/Knight_Valfodr

Additional tags:
#ProjectWingman
#Unreleased
#ModGameplay




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Tags:
Project Wingman
PW
Steam
Indie dev
Knight Valfodr
Gameplay
Aircraft
Airplanes
Planes
Gaming
PC
Story Mode
Playthrough
Campaign
Project Wingman Campaign
Ace Combat-related
Merccenary
4 Modifiers
Glass Cannon
Ace Training
Double Time
Botched Requisition
Masochism Mode
Cut Content
Unreleased



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