[PoE2] THIS Skill is Causing More Harm than Good for Flicker Strike Gameplay
Recently I've been experimenting with dropping most of the non-crit non-attribute points on the passive tree for my latest crit-attribute stacking variant of a Flicker Strike Invoker build. This has dramatically improved my damage and speed with Tempest Flurry, mimicking the playstyle of a high-end Gemling Legionnaire variant. Knowing what I know about that more popular variant, it's called into question my prolonged usage of Charged Staff and Flicker Strike, and the functional value they bring into the build.
In this sort of deep dive video, I explain my thoughts on these two skills, weighing the pros and cons of each, as well as their interactions together (with a gameplay showcase). For now I'm very much leaning against Charged Staff while keeping Flicker Strike. But I'm definitely curious about your guys' setups, and why you've chosen to use either one, neither one, or both. I hope you enjoyed this meta discussion. Let us know in the comments where your mind is at. Thanks for watching!
0:00 - Intro
1:52 - Charged Staff vs Flicker Strike
2:52 - Upsides & downsides of no Charged Staff
5:56 - Upsides & downsides of Flicker Strike
9:06 - Augury map showcase
13:01 - Conclusion
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