[PoE2] Witchhunter Overview and Build Concepts!
IMPORTANT | Weapon Master got updated/clarified, it is as many have pointed out
Weapon Master: 20 Passive Skill Points become Weapon Set Skill Points, it still has potential for the versatility of the Class, but wont be super busted.
In this Video Cyclon looks at the Mercenary Witchhunter Ascendancy and why he will play it guaranteed in early access. How one Node made the decision for him!
Absolutely hyped to play Path of Exile 2, try out everything and make many new builds!
I did end up buying the big supporter pack so might do a small Access Key giveaway on my discord once I confirmed it is not breaching ToS
Source: https://www.reddit.com/r/pathofexile/comments/1h1s240/all_witchhunter_ascendancy_nodes_sorcery_ward/#lightbox
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My PoE Cheat-Sheet : https://bit.ly/CyclonSheet
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Timestamps:
00:00 - Intro
00:33 - Disclaimer - Early Access Content!
01:23 - The Node that made me lock in Mercenary
02:00 - The Importance of Versatility
02:41 - Weapon Master, the most broken Node?
04:53 - How easy it is to swap between 2 builds?
06:03 - More of broken Mercenary Versatility
06:48 - Witchbane & No Mercy
08:52 - Culling & Decimating Strike
11:19 - Explosions build in!
12:29 - Powerful Survivability?
15:43 - Being Ready to adjust to everything!


