Pokemon Sword Nuzlocke [Playthrough 35] - Part 1 [1080:60FPS]
Mandatory Nuzlocke Rules
- You may choose your starter Pokémon gifted to you by Leon.
- You may only capture the first Pokémon you battle in each area. This can either be a random encounter from entering a grassy patch, a Pokémon you reel in from a fishing spot, a Pokémon that falls out of a Berry Tree to attack you, or a Max Raid Battle (you may not leave the Den if you do not want that Pokémon, and you must use NPCs rather than other players over the internet or via local wireless). If you fail to capture this Pokémon for whatever reason, be it because it fainted or ran away, you may not catch another from that area. This rule comes into effect only once you receive the Poké Balls you get from talking to your mum after visiting the Slumbering Weald for the first time. Each area within the Wild Area is considered a separate location, so you may catch a total of 17 Pokémon in the Wild Area, one for each location contained within it.
- You may trade Pokémon with in-game NPCs, as long as the Pokémon they request has been caught in accordance with the restrictions listed in rule 2. You may also accept Pokémon given to you by in-game NPCs without trading, such as Toxel.
- You must nickname every Pokémon you capture, including your starter. This will make you appreciate them and bond with them more than you would otherwise.
If one of your Pokémon faints, you must transfer it to a Box immediately and release it. This means you may not use any items that revive the Pokémon either, it is considered permanently fainted and must be released, no exceptions. You may however heal your Pokémon using items such as Potions and Antidotes.
You may store additional Pokémon you have caught in Boxes to be used if you wish to switch out any member of your party (or one of your party faints) provided they are caught in accordance with the restrictions listed in rule 2.
You must have the Autosave feature active at all times, and you may not reload a previous save at any time. Each action in-game is considered permanent and must be treated as such.
Should all of your party Pokémon faint, resulting in a white-out, it is considered a game over and you must start your entire adventure over from the beginning, even if you have reserve Pokémon in Boxes.
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