Popup Combat UI - First Draft Complete
Here's a look at what Popup's combat UI will look like for the forthcoming Alpha.
Some other points not mentioned in the video:
- Hover over an entity to bring up its HP in numbers; the HP will then alternate to percentage after a short wait. You can also see the enemy's tier this way (minion, standard, elite, etc)
- The combat queue now displays the next round's turn order with dimmed, smaller entries.
- There were several improvements to the card system as well, mostly for clarity.
- The buffs/debuffs will also display their delay -- and duration for status effects -- as a number over the icon.
- The buff/debuff icons consolidate effects of the same kind, but they are detailed in the tooltip upon hover-over.
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