Post-Processing Stack 5.6 - Abandoned New York | Speed Level Design (Unity 5.6)

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Published on ● Video Link: https://www.youtube.com/watch?v=BS7i5DPtiDg



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I'm not super happy with this level design - was not even planning on uploading it. But since I moved to a new project (because 5.6 ruined my old project for level designing), and I wanted to try *only* the new post-processing effects released by UT for Unity 5.6 - I decided I'd upload to showcase.

I hope you guys enjoy it nonetheless. Let me know what you'd like to see next. I also want to demonstrate a bit more on the new post-processing stack, so let me know how I should do it! (Y)

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★ MESVER NETWORK: http://www.mesver.com

ASSETS USED:
• New York Old Building Pack
• Post Apo pack

SONG:
Zaza - Be Together [NCS Release]
Music provided by NoCopyrightSounds.
Video Link: https://youtu.be/gEbRqpFkTBk

MADE IN:
40 minutes

• My Website: http://www.sykoos.com
• Twitter: http://www.twitter.com/sykoosam
• YouTube: http://www.youtube.com/SykooTV

Partnered by Curse, UnionForGamers.
Owner of Mesver, http://www.mesver.com







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