Pre-Pre-Alpha Demo V2 Released. Updates and Bug Fixes!

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Published on ● Video Link: https://www.youtube.com/watch?v=jsUPd3DNmbM



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Duration: 8:03
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Link to the Updated Demo:
https://drive.google.com/file/d/1Pp7aX74hHlnhemZEhiVwZQgx71f8yNrb/view?usp=sharing

I updated the original demo to fix the main menu and add some more balance adjustments. I reworked hand-to-hand combat to feel much better, and properly implemented Spears/Polearms. Though the Spear Heavy Attack is just a single swinging animation that I'm still working on. But they are fully functional.

I also readjusted the camera shakes to be less unbearable.\n\nHowever, the biggest improvement is the new Arrow Prediction system. Just Use the Toggle Lock-On button (Tab or R3) while using a bow and you'll see a trajectory prediction arc. It makes aiming with a bow much easier. The collision isn't perfect, so there are a ton of issues with it in the procedural dungeon, but it's decent enough to give you an edge.

I'll continue working on this, but the next playable demo will likely focus on questing and actually use the hub world for something. We'll see what I can come up with. I also need to fix the bug where traveling back to the hub world resets the player's equipment. That's super annoying.


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toy